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(8.D.2.6) Deploying Custom Modules to SHARC (ADI-21569-SOM)

 

 





About This Guide

This guide contains instructions for deploying Audio Weaver custom modules to SHARC target hardware. This guide specifically uses the ADI-21569-SOM EVK, but the general process should be applicable for other SHARC target hardware.



General Process Overview

The process of adding custom modules on SHARC target is similar to other platforms, but the toolchain differs. For SHARC target hardware, the Analog Devices CrossCore Embedded Studio (CCES) IDE is needed to build an Audio Weaver custom module pack library and the board support package (BSP). Using the latest version of CCES is recommended.

 

Dependencies

To deploy Custom Modules to the ADI-21569-SOM SHARC DSP, the following dependencies are needed:

  • Audio Weaver Pro

  • CrossCore Embedded Studio IDE

  • Audio Weaver Custom Module source code

  • ADI-21569-SOM Audio Weaver BSP

General Steps

1. Build the Audio Weaver custom module static library in CCES

2. Include the Audio Weaver custom module static library in the BSP project linker options

3. Include desired custom modules from the Audio Weaver custom module static library in the ModulesList.h file

4. Build the BSP

 

NOTE: Depending on the module's size, there may be linker errors, but can be resolved by removing unnecessary module's or adjusting the linker file.

CCES Environment Setup and Custom Module Library Build

CCES Workspace

Download the Analog Devices CCES IDE for SHARC processors from the Analog Devices website: CrossCore Embedded Studio (CCES).

 

Set up CCES workspace directory:

Figure 1: CCES Studio Launcher Workspace Directory

 

The default directory is fine unless another directory is preferred.

Create a new CrossCore Project. ‘File > New > CrossCore Project’:

Figure 2: New CrossCore Project

 

When prompted, select the CrossCore Project Wizard:

Figure 3: CrossCore Project Wizard

 

The standard Audio Weaver Module folder structure is pictured below:

Figure 4: Standard Audio Weaver Module Folder Structure

 

NOTE: Refer to the Bringing Algorithms into Audio Weaver Application Note, Developing Custom Modules: Quick Start Guide, and Developing Custom Modules: Guide more information about the standard Audio Weaver Module folder structure.

We’ll want to create the CCES Project in the ‘/projects’ folder of the Custom Module directory to keep things contained and prevent path errors. After selecting the CrossCore Project Wizard, set the CrossCore Project Name and path as below. You may have to create a new ‘SHARC’ folder in ‘/projects’:

Figure 5: SHARC CrossCore Project Folder Path

 

Figure 6: CCES Project Name and Location

Click ‘Next’ and choose the appropriate SHARC DSP you’re using in the next prompt. In this case, we select SHARC ADSP-21569:

Figure 7: CrossCore Project Processor Type

 

Click ‘Next’, and then ‘Finish’ in the next Projects and Settings prompt:

Figure 8: CrossCore Projects and Settings

 

Custom Module CrossCore Project Properties and Settings

Right click on the ‘SHARC’ project that we created in the previous steps, and navigate to ‘Properties’ in the context window:

Figure 9: SHARC Project Properties

 

Navigate to ‘C/C++ Build > Settings’ for the Release Build Configuration, and in the ‘Build Artifact’ Properties tab, and choose ‘Static Library’ for the Artifact Type:

Figure 10: Release Build Artifact Type

Navigate to ‘C/C++ Build > Settings’ for the Release Build Configuration, and in the ‘Tool Settings’ Properties tab, add the following paths to the ‘Additional include directories’:

  • C:\DSP Concepts\AWE Designer 8.C.2.6 Pro\AWEModules\Source\Examples\Include

  • C:\DSP Concepts\AWE Designer 8.C.2.6 Pro\AWEModules\Source\Examples\Include\Targets

  • C:\DSP Concepts\AWE Designer 8.C.2.6 Pro\Bin\Assets\module\include

Figure 11: Additional Include Directories

 

Click ‘Apply and Close’:

Figure 12: Apply Custom Module CrossCore Properties and Settings

 

It is ok to disregard these warnings if notified after applying the settings:

Figure 13: Custom Module CrossCore Project Settings Change Warning

 

 

Building the Custom Module .dlb Library

Now we must add the Custom Module C code.

NOTE: The C files to be added to the project are generated from a make_*.m script outlined in the Specifying Dependencies section of the Developing Custom Modules: Guide.

Right click on the ‘SHARC’ project in the Project Explorer tab on the left hand side of the CCES IDE window, and select to ‘Import’ from the context window:

Figure 14: Import Custom Module C Code

 

Select ‘File System’ from the Import Wizard and click ‘Next’:

Figure 15: Import Wizard - Import File System

 

Select ‘Browse’ to navigate to the directory containing the Custom Module C code:

Figure 16: Custom Module C Code Directory

The standard path that the generated C files from the Custom Module make_*.m script are placed in the ‘source’ folder of the parent Custom Module directory (<DIR>\source). Select the ‘source’ folder of the Custom Module directory as the directory to be imported from:

Figure 17: Custom Module Source Directory

 

Select the Custom Module C files to be added to the project, with the following import settings and click ‘Finish’:

Figure 18: Import Custom Module C Files

You should now be able to see the Custom Module C Files included in the SHARC project, in the CCES IDE Project Explorer tab:

Figure 19: Included Custom Module C Files

 

Right click on the SHARC project in the CCES IDE Project Explorer tab and select ‘Build Project’ to build the Custom Module .dlb library:

Figure 20: Build Custom Module .dlb Library

After building the project, you should see a Build Finished confirmation in the CCESSS IDE console:

Figure 21: Custom Module .dlb Build Finished

 

You should now see the Custom Module .dlb library (SHARC.dlb) under the Custom Module Project in the CCES IDE Project Explorer:

Figure 22: Built Custom Module .dlb Library

The Custom Module .dlb Library should be located in the ‘Release’ folder of the SHARC project directory:

Figure 23: SHARC Release Build Folder



ADI-21569-SOM BSP

Importing the BSP to CCES IDE

From the top CCES IDE menu bar, select ‘File > Import’:

Figure 24: BSP Project Import

 

Select ‘General > Existing Projects into Workspace’ from the pop-up CCES IDE Import Wizard:

Figure 25: Import Existing Projects Into Workspace

Select the ‘Browse’ button to locate the ADI-21569-SOM BSP Project directory:

Figure 26: Browse for ADI-21569-SOM BSP Directory

 

The ADI-21569-SOM BSP should be located in the ‘<DIR>\awe8-bsp-adi-21569-som\SampleApp\21569_SOM\Build\CCES’ folder. Select the ‘CCES’ folder:

Figure 27: CCES ADI-21569-SOM BSP Folder

Select the ‘21569_SOM_BSP’ to be imported and click ‘Finish’:

Figure 28: 21569_SOM_BSP

 

You should now see the ‘21569_SOM_BSP’ in the Project Explorer in the left hand side of the CCES IDE window:

Figure 29: 21569_SOM_BSP Imported

 

Linking Custom Module .dlb Library to BSP

Copy the SHARC.dlb Library we built in Section 3.3 to the ‘<DIR>\awe8-bsp-adi-21569-som\AWECore\Lib\CCES’ folder, such that it shares a common path with AWECore.dlb:

Figure 30: Copy SHARC.dlb Library

 

Right click on the ‘21569_SOM_BSP’ project in the CCES IDE Project Explorer and navigate to ‘Properties’ in the context menu:

Figure 31: 21569_SOM_BSP Properties

In the ‘C/C++ Build > Settings’ Debug Build Configuration Tool Settings tab, under ‘CrossCore SHARC Linker > General’, click on the ‘+’ button in the ‘Additional libraries and object files’ pane:

Figure 32: Add Additional Libraries and Object Files to CrossCore SHARC Linker

 

Since we copied the SHARC.dlb library to the same path as the AWECore.dlb library in a previous step, we can simply type in ‘SHARC.dlb’ in the File Path input bar:

Figure 33: Add SHARC.dlb to CrossCore SHARC Linker

Click ‘Ok’ and then ‘Apply and Close’.

Adding Custom Module Objects to ModuleList.h

Navigate to the ‘<DIR>/awe8-bsp-adi-21569-som/SampleApp/21569_SOM/Source’ folder and open ModuleList.h for editing:

Figure 34: ModuleList.h

 

The ModuleList.h header file contains an array LISTOFCLASSOBJECTS that represents the list of all modules to be linked into the BSP build, so to use our new custom modules, we must add their symbols to this array.

NOTE: For more information about ModuleList.h and its functionality, refer to the Optimization section of the AWE Core 8 Integration Guide.

 

We must edit ModuleList.h in two places:

  1. Declare the custom module symbols as extern const int variables

  2. Add the custom modules to the preprocessor array

Also notice the naming convention. This naming convention must be followed to successfully link the new module classes.

First, we add the symbol variables:

Figure 35: ModuleList.h Symbol Variables

 

Next, add the new module variables to the LISTOFLCASSOBJECTS array:

Figure 36:ModuleList.h LISTOFCLASSOBJECTS Array

 

Save the edited ModuleList.h file.

 

Build the BSP

Right click on the ‘21569_SOM_BSP’ in the CCES IDE Project Explorer, and select ‘Build Project’ from the context menu:

Figure 37: Build 21569_SOM_BSP Project

 

 

NOTE: If you get an error message about opening the ‘ezkit21569_initcode.dxe’ file, it may be because you are using a different version of CCES than the version the original BSP was built with:

Figure 38: Unable to Open File: ezkit21569_initcode.dxe

 

To remedy this, right click on the ‘21569_SOM_BSP’ in the CCES IDE Project Explorer, and select ‘Properties’ from the context menu:

Figure 39: 21569_SOM_BSP Properties

 

Navigate to the ‘C/C++ Build > Settings’ Debug Build Configuration Tool Settings tab, under ‘CrossCore SHARC Loader > Initialization’, and edit the Initialization file path to match the CCES IDE version you are using:

Figure 40: CrossCore SHARC Loader CCES IDE Version Initialization File Path

The ‘CrossCore Embedded Studio x.xx.x’ needs to match the CCES IDE you are using.

Click ‘Apply and Close’ once correctly edited (if applicable).

Right click on the ‘21569_SOM_BSP’ project in the Project Explorer and select ‘Build Project’ from the context menu:

Figure 41: Build 21569_SOM_BSP

 

Upon successful completion of the BSP image build, you should see confirmation in the CCES IDE console window:

Figure 42: 21569_SOM_BSP Build Success

The ‘21569_SOM_BSP.ldr’ flash image will be placed in the ‘<DIR>\awe8-bsp-adi-21569-som\SampleApp\21569_SOM\Bin’ directory:

Figure 43: 21569_SOM_BSP.ldr

 

Follow the ‘Audio-Weaver ADSP-21569 SOM Target Users Guide.pdf’ document to flash your ADI-21569-SOM EVK, connect to Audio Weaver, and use your Custom Module(s) on the embedded SHARC DSP target hardware.