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OggVorbisOneShotPlayerFFS

Overview

Triggered playback of OggVorbis encoded files

Discussion

This module outputs OggVorbis data triggered via an input pin. It extracts compressed audio data from AWE Flash File System container on control input pin "fsInstance" dependent on "fileName" argument. User can also change the file name directly inside "fileName" array as 32-bit packed data (char) during run time.

The input .trigger is a Boolean value which starts the playback upon rising edge. Playback continues until the end of the file and does not repeat before the next trigger. Retrigger while being in the middle of the playback has no effect and will be ignored. Changing the filename while being in the middle of the playback will stop the playback.

The module supports multichannel such that, if the ogg file has less channels than output pin channels, then the remaining output channels will be muted. If the ogg file has more channels than the output pin channels it will be handled as an error.

If the modules arguments samplerate does not match the samplerate of the OggVorbis file it will be handled as an error.

Optional argument MUTMOD can be used to mute output before changing file in run time.

Optional argument UNMUTEMOD can be used to un-mute output after file is processed in run time.

If any errors occurs in the module, it is captured in the parameter .errorCodes. Please check in Errors.h for the meaning of error code returned.

Type Definition

typedef struct _ModuleOggVorbisOneShotPlayerFFS {     ModuleInstanceDescriptor instance;            // Common Audio Weaver module instance structure     INT32 playCtrl;                               // Play/Pause control. 1 for play (default), 0 for pause     INT32 seekPosTime;                            // Seek position in seconds     INT32 seekPosSamples;                         // Seek position in samples     INT32 oggLength;                              // Number of samples in currently loaded file     INT32 triggerPrev;                            // State trigger signal to determine rising edge     INT32 triggerLatched;                         // State trigger denoting player is active     INT32 totalDuration;                          // Total duration of the stream in seconds     INT32 totalSamples;                           // Total number of samples     INT32 samplesRemaining;                       // Samples remaining in the stream     INT32 timeRemaining;                          // Remaining time for playback in milliseconds     INT32 prevSeekPosTime;                        // Seek position in seconds     INT32 prevSeekPosSamples;                     // Seek position in samples     INT32 fsInstance;                             // AWE flash file system instance pointer     INT32 errorCode;                              // Captures errors that could arise in the module C code. Appears on the inspector     INT32 isReady;                                // Boolean that indicates the module is not ready to output data     INT32 waitForMuteDone;                        // Internal flag to check if the smooth mute is done     INT32 sampleRate;                             // Sample rate     UINT32 pinID;                                 // Specifies which control pins are available.     INT32 oggSR;                                  // Actual sample rate of the ogg file.     INT32 oggNumChannels;                         // Number of channels in the ogg file.     INT32 decoderLock;                            // Flag for synchronization between the set and process function     INT32 syncLock;                               // Flag for synchronization between the set and process function     INT32 memPoolHeapSize;                        // Size of memory pool heap     INT32 memPoolScratchSize;                     // Size of memory pool scratch     INT32 usedMemPoolHeapSize;                    // Used size memory pool heap     INT32 usedMemPoolScratchSize;                 // Used size memory pool scratch     INT32* fileName;                              // Name of wave file to playback     INT32* fileNamePrev;                          // Previous wave file name     INT32* oggHandle;                             // OggVorbis library instance     INT32* oggBufferPos;                          // Structure variable holding the buffer management variables     INT32* memPoolHeap;                           // Memory pool heap for ogg decoder     INT32* memPoolScratch;                        // Memory pool scratch for ogg decoder     void * muteModPtr;                            // Internal pointer to mute module to mute before reconfiguration     void * unMuteModPtr;                          // Internal pointer to mute module to unmute after reconfiguration     UINT32 * fsInstancePtr;                       // AWE flash file system instance pointer     UINT32 * oggBuffer;                           // State variable holds the start address of the wave file in filesystem. } ModuleOggVorbisOneShotPlayerFFSClass;

Variables

Properties

Name

Type

Usage

isHidden

Default value

Range

Units

playCtrl

int

parameter

0

1

Unrestricted

 

seekPosTime

int

parameter

0

0

Unrestricted

Seconds

seekPosSamples

int

parameter

0

0

Unrestricted

Samples

oggLength

int

derived

0

0

Unrestricted

 

triggerPrev

int

state

0

0

Unrestricted

 

triggerLatched

int

state

0

0

Unrestricted

 

totalDuration

int

state

0

0

Unrestricted

Seconds

totalSamples

int

state

0

0

Unrestricted

 

samplesRemaining

int

state

0

0

Unrestricted

 

timeRemaining

int

state

0

0

Unrestricted

ms

prevSeekPosTime

int

state

0

0

Unrestricted

Seconds

prevSeekPosSamples

int

state

0

0

Unrestricted

samples

fsInstance

int

state

0

0

Unrestricted

 

errorCode

int

state

0

0

Unrestricted

 

isReady

int

state

0

0

Unrestricted

 

waitForMuteDone

int

state

0

0

Unrestricted

 

sampleRate

int

const

1

48000

Unrestricted

 

pinID

uint

const

1

1

Unrestricted

 

oggSR

int

derived

1

0

Unrestricted

 

oggNumChannels

int

derived

1

0

Unrestricted

 

decoderLock

int

state

1

0

Unrestricted

 

syncLock

int

state

1

0

Unrestricted

 

memPoolHeapSize

int

state

1

192000

Unrestricted

 

memPoolScratchSize

int

state

1

12800

Unrestricted

 

usedMemPoolHeapSize

int

state

1

0

Unrestricted

bytes

usedMemPoolScratchSize

int

state

1

0

Unrestricted

bytes

fileName

int*

parameter

0

[14 x 1]

Unrestricted

 

fileNamePrev

int*

state

1

[14 x 1]

Unrestricted

 

oggHandle

int*

state

1

[182 x 1]

Unrestricted

 

oggBufferPos

int*

state

1

[8 x 1]

Unrestricted

 

memPoolHeap

int*

state

1

[192000 x 1]

Unrestricted

 

memPoolScratch

int*

state

1

[12800 x 1]

Unrestricted

 

muteModPtr

void *

state

1

0

Unrestricted

 

unMuteModPtr

void *

state

1

0

Unrestricted

 

fsInstancePtr

UINT32 *

state

1

 

Unrestricted

 

oggBuffer

UINT32 *

state

1

 

Unrestricted

 

Pins

Input Pins

Name: trigger

Description: boolean trigger signal

Data type: int

Channel range: 1

Block size range: 1

Sample rate range: Unrestricted

Complex support: Real

Name: fsInstance

Description: AWE file system instance pointer

Data type: int

Channel range: Unrestricted

Block size range: 1

Sample rate range: Unrestricted

Complex support: Real

Output Pins

Name: audio

Description: output data

Data type: fract32

Name: isPlaying

Description: playing state

Data type: int

Scratch Pins

Channel count: 1

Block size: 256

Sample rate: 48000

MATLAB Usage

File Name: ogg_vorbis_oneshot_player_ffs_module.m