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The supplied layout shows how this can be used to sequence a set of WAV files such that each file is played back once, in a random order, before the sequence is randomized again. This layout uses two WavePlayerOneShotFlash modules. These modules support changing the loaded WAV file at run time. For a more detailed explanation on how to do this, please refer to the Application Note for the WavePlayerOneShotFlash module.

Included in the ZIP file containing the sample layout below are 10 WAV files. These need to be placed in the folder where the AWE Server binary resides, for example: C:\DSP Concepts\AWE Designer 8.D.2.2 Standard\Bin\win32-vc142-rel.

View file
name16-bit-audio-files.zip

Overall Design

The sample layout includes two One Shot Wave Players, trigger generation logic, and the Rand Sequencer. The included set of wave files are the words “one”, “two”, “three” and so on, so what you will hear from the left and right channels corresponds to the values of outputs A and B respectively.

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