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At construction time, you specify the maximum delay (maxDelay) of the module. maxDelay determines the size of the internal state buffer. To be precise, the size of the internal state buffer equals (maxDelay+1)*numChannels. In addition, you specify the instantaneous delay through the interface variable .currentDelay. currentDelay is in the range [0 maxDelay] and can be changed at run-time. If currentDelay = 0, the module essentially runs in a bypass mode. Note that the module is not smoothly updating and you may get audible clicks when adjusting the currentDelay at run-time.
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Code Block |
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typedef struct _ModuleAllpassDelayFract32 { ModuleInstanceDescriptor instance; // Common Audio Weaver module instance structure INT32 maxDelay; // Maximum delay that can be realized, in samples. The size of the delay buffer (maxDelay+1)*numChannels INT32 currentDelay; // Current delay FLOAT32 coef; // Feedback/-feedforward coefficient for the allpass delay. fract32 coefFract32; // Feedback/-feedforward fractional coefficient for the allpass delay. INT32 postShift; // Number of bits to shift after the fractional multiply. This is based on gain.range. INT32 stateIndex; // Index of the oldest state variable in the array of state variables fract32* state; // State variable array } ModuleAllpassDelayFract32Class; |
Variables
Properties
Name | Type | Usage | isHidden | Default value | Range | Units |
maxDelay | int | const | 0 | 100 | 1:100000 | samples |
currentDelay | int | parameter | 0 | 0 | 0:1:100 | samples |
coef | float | parameter | 0 | 0.5 | -1:1 | |
coefFract32 | fract32 | derived | 0 | 0.5 | Unrestricted | |
postShift | int | derived | 1 | 0 | Unrestricted | |
stateIndex | int | state | 1 | 0 | Unrestricted | |
state | fract32* | state | 1 | [1 x 101] | Unrestricted |
Pins
Input Pins
Name: in
Description: audio input
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