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Overview

DSP Concepts proprietary single-channel Noise Tracking.

Discussion

This module estimates the stationary-noise level of its incoming signal. It is part of the SCNRv4 design, but can be used independently.

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The ctrlUp and ctrlDown inputs have the same attributes (block size and sample rate) as the noisy signal. They should be valued 0 or 1 only. These are used to freeze the noise trackers on the way up or down, respectively. A value of 1 means adapt, while a value of 0 means freeze.

Type Definition

Code Block
typedef struct _ModuleNoiseTracking
{
    ModuleInstanceDescriptor instance;            // Common Audio Weaver module instance structure
    INT32 snrCtrlAttRelHoldCount;                 // Hold time translated to the number of blocks.
    FLOAT32 snrCtrlAttRelAttCoeff;                // Internal coefficient realizing the attack time.
    FLOAT32 snrCtrlAttRelRelCoeff;                // Internal coefficient realizing the release time.
    INT32 snrAdjustAttRelHoldCount;               // Hold time translated to the number of blocks.
    FLOAT32 snrAdjustAttRelAttCoeff;              // Internal coefficient realizing the attack time.
    FLOAT32 snrAdjustAttRelRelCoeff;              // Internal coefficient realizing the release time.
    INT32 snrAdjustAttRel2HoldCount;              // Hold time translated to the number of blocks.
    FLOAT32 snrAdjustAttRel2AttCoeff;             // Internal coefficient realizing the attack time.
    FLOAT32 snrAdjustAttRel2RelCoeff;             // Internal coefficient realizing the release time.
    FLOAT32 snrAdjustScaleOffOffset;              // Scale Offset offset.
    INT32 snrAttRelHoldCount;                     // Hold time translated to the number of blocks.
    FLOAT32 snrAttRelAttCoeff;                    // Internal coefficient realizing the attack time.
    FLOAT32 snrAttRelRelCoeff;                    // Internal coefficient realizing the release time.
    FLOAT32 snrScaleOff1Offset;                   // Scale Offset offset.
    FLOAT32 snrScaleOff2Offset;                   // Scale Offset offset.
    INT32 noiseAttRelHoldCount;                   // Hold time translated to the number of blocks.
    FLOAT32 noiseAttRelAttCoeff;                  // Internal coefficient realizing the attack time.
    FLOAT32 noiseAttRelRelCoeff;                  // Internal coefficient realizing the release time.
    FLOAT32 noiseSofB0;                           // Desired first numerator coefficient.
    FLOAT32 noiseSofB1;                           // Desired second numerator coefficient.
    FLOAT32 noiseSofA1;                           // Desired second denominator coefficient.
    FLOAT32 noiseAdjustdB;                        // Noise level bias in dB.
    FLOAT32 noiseScaleOffGain;                    // Scale Offset linear gain.
    FLOAT32 noiseSmoothOctave;                    // Number of octaves for cross-bin logarithmic smoothing.
    FLOAT32 araAlphaCalcUpScaleOff2Offset;        // Scale Offset offset.
    FLOAT32 araScaleOffOffset;                    // Scale Offset offset.
    FLOAT32 noiseFloordB;                         // Noise floor level in dB.
    FLOAT32 noiseFloorLinear;                     // Noise floor level linear.
    FLOAT32 trackingSpeed;                        // Noise-tracking speed.
    FLOAT32 sensitivity;                          // Sensitivity to small-level fluctuations.
    INT32 enableControlInputs;                    // Tracker for input control pins enable
    FLOAT32 snrCtrlAttRelAttack;                  // Attack time in ms.
    FLOAT32 snrCtrlAttRelRelease;                 // Release time in ms.
    FLOAT32 snrCtrlAttRelHold;                    // Hold time in ms.
    FLOAT32 snrAdjustAttRelAttack;                // Attack time in ms.
    FLOAT32 snrAdjustAttRelRelease;               // Release time in ms.
    FLOAT32 snrAdjustAttRelHold;                  // Hold time in ms.
    FLOAT32 snrAdjustAttRel2Attack;               // Attack time in ms.
    FLOAT32 snrAdjustAttRel2Release;              // Release time in ms.
    FLOAT32 snrAdjustAttRel2Hold;                 // Hold time in ms.
    FLOAT32 snrAdjustThreshdB;                    // SNR adjustment threshold in dB.
    FLOAT32 snrAdjustClipAsymUpper;               // Asymmetric-clip upper limit.
    FLOAT32 snrAttRelAttack;                      // Attack time in ms.
    FLOAT32 snrAttRelRelease;                     // Release time in ms.
    FLOAT32 snrAttRelHold;                        // Hold time in ms.
    FLOAT32 noiseSmoothWidth;                     // Control-chain cross-bin linear-smoothing coefficient (fraction of sample rate).
    FLOAT32 snrSmoothStartFreq;                   // Start frequency for cross-bin smoothing.
    FLOAT32 noiseStepUpdBDef;                     // Noise step up default in dB/s.
    FLOAT32 noiseStepUpdBMaxDev;                  // Noise step up max deviation in dB/s.
    FLOAT32 noiseStepDowndB;                      // Noise step down in dB/s.
    FLOAT32 noiseAttRelAttack;                    // Attack time in ms.
    FLOAT32 snrSmoothingHoldTimeMsDef;            // SNR smoothing hold time default in ms.
    FLOAT32 snrSmoothingHoldTimeMsMaxDev;         // SNR smoothing hold time max deviation in ms.
    FLOAT32 snrSmoothingReleaseTimeMsDef;         // SNR smoothing release time default in ms.
    FLOAT32 snrSmoothingReleaseTimeMsMaxDev;      // SNR smoothing release time max deviation in ms.
    FLOAT32 signalPathSmoothingHz;                // Estimation-path smoothing low-pass-filter cutoff-frequency in Hz.
    FLOAT32 noiseSmoothStartFreq;                 // Start frequency for cross-bin smoothing.
    FLOAT32 snrThreshdB;                          // SNR threshold in dB.
    FLOAT32 snrThreshdBDef;                       // SNR threshold default in dB.
    FLOAT32 snrThreshdBMaxDev;                    // SNR threshold max deviation in dB.
    FLOAT32 alphaAttackTimeMsDef;                 // Alpha up (raw) attack time default in ms.
    FLOAT32 alphaAttackTimeMsMaxDev;              // Alpha up (raw) attack time max deviation in ms.
    FLOAT32 logisticOffset;                       // Logistic function offset.
    FLOAT32 logisticSlope;                        // Logistic function gain.
    FLOAT32 alphaReleaseTimeMs;                   // Alpha down release time in ms.
    FLOAT32 noiseLevelInitdB;                     // Initial noise level state in dB.
    INT32* aCtrlValues;                           // Array with ctrl signal values.
    FLOAT32* aSnrCtrlAttRelEnvState;              // Attack-release envelope state.
    FLOAT32* aSnrCtrlAttRelHoldState;             // Attack-release hold state.
    FLOAT32* aSnrCtrlAttRelFb;                    // Attack-release output feedback.
    FLOAT32* aSnrNoiseTrackFb;                    // Control-path noise-tracking feedback.
    FLOAT32* aSnrNoiseLevelFb;                    // Control-path noise-level feedback.
    FLOAT32* aSnrAdjustAttRelEnvState;            // Attack-release envelope state.
    FLOAT32* aSnrAdjustAttRelHoldState;           // Attack-release hold state.
    FLOAT32* aSnrAdjustAttRel2EnvState;           // Attack-release envelope state.
    FLOAT32* aSnrAdjustAttRel2HoldState;          // Attack-release hold state.
    FLOAT32* aSnrAttRelEnvState;                  // Attack-release envelope state.
    FLOAT32* aSnrAttRelHoldState;                 // Attack-release hold state.
    INT32* aSnrSmoothStartIdx;                    // Starting index for the averaging process.
    INT32* aSnrSmoothEndIdx;                      // Ending index for the averaging process.
    FLOAT32* aSnrSmoothOneOverN;                  // Precomputed 1/N for averaging.
    FLOAT32* aNoiseAttRelEnvState;                // Attack-release envelope state.
    FLOAT32* aNoiseAttRelHoldState;               // Attack-release hold state.
    FLOAT32* aNoiseSofState;                      // SOF first state.
    INT32* aNoiseSmoothStartIdx;                  // Starting index for the averaging process.
    INT32* aNoiseSmoothEndIdx;                    // Ending index for the averaging process.
    FLOAT32* aNoiseSmoothOneOverN;                // Precomputed 1/N for averaging.
    FLOAT32* aAraFb;                              // ARA feedback line.
} ModuleNoiseTrackingClass;

Variables

Properties

Name

Type

Usage

isHidden

Default value

Range

Units

snrCtrlAttRelHoldCount

int

derived

0

48

Unrestricted

snrCtrlAttRelAttCoeff

float

derived

0

1.7881e-07

Unrestricted

snrCtrlAttRelRelCoeff

float

derived

0

0.010363

Unrestricted

snrAdjustAttRelHoldCount

int

derived

0

4800

Unrestricted

snrAdjustAttRelAttCoeff

float

derived

0

1

Unrestricted

snrAdjustAttRelRelCoeff

float

derived

0

4.1664e-05

Unrestricted

snrAdjustAttRel2HoldCount

int

derived

0

4800

Unrestricted

snrAdjustAttRel2AttCoeff

float

derived

0

1

Unrestricted

snrAdjustAttRel2RelCoeff

float

derived

0

2.0862e-06

Unrestricted

snrAdjustScaleOffOffset

float

derived

0

1

Unrestricted

snrAttRelHoldCount

int

derived

0

480

Unrestricted

snrAttRelAttCoeff

float

derived

0

1

Unrestricted

snrAttRelRelCoeff

float

derived

0

0.0020812

Unrestricted

snrScaleOff1Offset

float

derived

0

1

Unrestricted

snrScaleOff2Offset

float

derived

0

-0.0020833

Unrestricted

noiseAttRelHoldCount

int

derived

0

1

Unrestricted

noiseAttRelAttCoeff

float

derived

0

1

Unrestricted

noiseAttRelRelCoeff

float

derived

0

0

Unrestricted

noiseSofB0

float

derived

0

0.00098079

Unrestricted

noiseSofB1

float

derived

0

0.00098079

Unrestricted

noiseSofA1

float

derived

0

0.99804

Unrestricted

noiseAdjustdB

float

parameter

0

6

-24:24

dB

noiseScaleOffGain

float

derived

0

1

Unrestricted

noiseSmoothOctave

float

parameter

0

0.1

0:1

araAlphaCalcUpScaleOff2Offset

float

derived

0

1

Unrestricted

araScaleOffOffset

float

derived

0

0.99979

Unrestricted

noiseFloordB

float

parameter

0

-120

-150:0

dB

noiseFloorLinear

float

derived

0

1

Unrestricted

trackingSpeed

float

parameter

0

1

0:2

sensitivity

float

parameter

0

1

0:2

enableControlInputs

int

const

1

0

Unrestricted

snrCtrlAttRelAttack

float

const

1

100000

Unrestricted

snrCtrlAttRelRelease

float

const

1

2

Unrestricted

snrCtrlAttRelHold

float

const

1

1

Unrestricted

snrAdjustAttRelAttack

float

const

1

0

Unrestricted

snrAdjustAttRelRelease

float

const

1

500

Unrestricted

snrAdjustAttRelHold

float

const

1

100

Unrestricted

snrAdjustAttRel2Attack

float

const

1

0

Unrestricted

snrAdjustAttRel2Release

float

const

1

10000

Unrestricted

snrAdjustAttRel2Hold

float

const

1

100

Unrestricted

snrAdjustThreshdB

float

const

1

10

Unrestricted

snrAdjustClipAsymUpper

float

const

1

10

Unrestricted

snrAttRelAttack

float

const

1

0

Unrestricted

snrAttRelRelease

float

const

1

10

Unrestricted

snrAttRelHold

float

const

1

10

Unrestricted

noiseSmoothWidth

float

const

1

0.25

Unrestricted

snrSmoothStartFreq

float

const

1

0

Unrestricted

noiseStepUpdBDef

float

const

1

20

Unrestricted

noiseStepUpdBMaxDev

float

const

1

10

Unrestricted

noiseStepDowndB

float

const

1

-100

Unrestricted

noiseAttRelAttack

float

const

1

0

Unrestricted

snrSmoothingHoldTimeMsDef

float

const

1

100

Unrestricted

snrSmoothingHoldTimeMsMaxDev

float

const

1

100

Unrestricted

snrSmoothingReleaseTimeMsDef

float

const

1

800

Unrestricted

snrSmoothingReleaseTimeMsMaxDev

float

const

1

500

Unrestricted

signalPathSmoothingHz

float

const

1

15

Unrestricted

noiseSmoothStartFreq

float

const

1

0

Unrestricted

snrThreshdB

float

derived

1

1

Unrestricted

snrThreshdBDef

float

const

1

30

Unrestricted

snrThreshdBMaxDev

float

const

1

5

Unrestricted

alphaAttackTimeMsDef

float

const

1

1700

Unrestricted

alphaAttackTimeMsMaxDev

float

const

1

1000

Unrestricted

logisticOffset

float

const

1

0

Unrestricted

logisticSlope

float

const

1

100

Unrestricted

alphaReleaseTimeMs

float

const

1

100

Unrestricted

noiseLevelInitdB

float

const

1

-50

Unrestricted

aCtrlValues

int*

state

1

[1 x 32]

Unrestricted

aSnrCtrlAttRelEnvState

float*

state

1

[1 x 32]

Unrestricted

aSnrCtrlAttRelHoldState

float*

state

1

[1 x 32]

Unrestricted

aSnrCtrlAttRelFb

float*

state

1

[1 x 32]

Unrestricted

aSnrNoiseTrackFb

float*

state

1

[1 x 32]

Unrestricted

aSnrNoiseLevelFb

float*

state

1

[1 x 32]

Unrestricted

aSnrAdjustAttRelEnvState

float*

state

1

[1 x 32]

Unrestricted

aSnrAdjustAttRelHoldState

float*

state

1

[1 x 32]

Unrestricted

aSnrAdjustAttRel2EnvState

float*

state

1

[1 x 32]

Unrestricted

aSnrAdjustAttRel2HoldState

float*

state

1

[1 x 32]

Unrestricted

aSnrAttRelEnvState

float*

state

1

[1 x 32]

Unrestricted

aSnrAttRelHoldState

float*

state

1

[1 x 32]

Unrestricted

aSnrSmoothStartIdx

int*

state

1

[32 x 1]

Unrestricted

aSnrSmoothEndIdx

int*

state

1

[32 x 1]

Unrestricted

aSnrSmoothOneOverN

float*

state

1

[32 x 1]

Unrestricted

aNoiseAttRelEnvState

float*

state

1

[1 x 32]

Unrestricted

aNoiseAttRelHoldState

float*

state

1

[1 x 32]

Unrestricted

aNoiseSofState

float*

state

1

[1 x 32]

Unrestricted

aNoiseSmoothStartIdx

int*

derived

1

[32 x 1]

Unrestricted

aNoiseSmoothEndIdx

int*

derived

1

[32 x 1]

Unrestricted

aNoiseSmoothOneOverN

float*

derived

1

[32 x 1]

Unrestricted

aAraFb

float*

state

1

[1 x 32]

Unrestricted

Pins

Input Pins

Name: sig

Description: Audio inputs

...

Sample rate range: Unrestricted

Complex support: Real

Output Pins

Name: out

Description: Output signal

Data type: float

Scratch Pins

Channel count: 1

Block size: 33

...

Block size: 32

Sample rate: 48000

MATLAB Usage

File Name: noise_tracking_module.m

...